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LevelCode v1.0.2

A UI-polish release. The model picker is name-forward instead of a wall of detail, a finished plan folds away on its own, and the footer shed a redundant chip.

Highlights

A cleaner model picker

Picking a model used to mean reading three technical fields per row — the raw id (anthropic/claude-opus-5), the context size, and a 6.67× credits · 1000K ctx · ≈103 turns left second line. Handy for debugging, noise for choosing. Each model is now a single, name-forward line: just the name, an active check, and a lock on "coming soon" models — the way Cursor and Claude Code present them.

Your plan and remaining credits still sit in the picker's header, so the number that matters isn't lost; only the per-row debug detail is gone. Type to filter by model name.

A finished plan cleans up after itself

When the agent works from a checklist, a completed plan used to sit fully expanded in the sticky bar — a large part of the panel — long after the run had ended. Now, matching how Claude Code and Cursor handle a finished plan:

  • It auto-collapses to its green header the moment every item is done: still there, still one click to expand, just no longer hogging the view.
  • A dismiss (×) closes it outright — and also clears a plan left stranded by a run that was stopped or errored. It's keyboard-operable (Tab to it, Enter / Space to close), like the other controls in the plan bar.

A slimmer footer

Dropped the redundant home-icon "LevelCode Cloud" chip from the status bar. The mode-and-plan chip on the right (Gateway · Pro+, BYO key, Direct · no key) already tells you where your requests go.

Test coverage

  • 24 suites across the bundled extensions, all green on every release.
  • These are webview / picker UI changes, so they're verified by parsing the shipped chat.html — every script block, plus the webviewCss and creditFormat suites that read it — rather than by snapshot.

Full changelog: https://github.com/levelcodeai/levelcode/compare/v1.0.1...v1.0.2